![]() Main part of the core module apart from providing shared functionality to other modules is the research mechanic and crafting of the research recipes in engineering table. Automation ModuleĪdds machines to automate mining, crop farming, tree farming, fruit picking, fishing and animal farming.Īlso includes warehouse a multi block that allows you to store, craft, automate input / output and view the contents in the world.Īs well as a unique torque energy system that has generators, transport and storage to run your machines.Īnd there are additional blocks to handle auto crafting, sending items over long distances and chunk loading. Structure ModuleĪdds template based structure generation during World Gen. Includes in-game tools for creation of new templates, as well as a few tools to aid in map creation in general. NPC ModuleĪdds Player recruitable NPC for combat and utility purposes. Multiple varieties of combat NPC are available (melee, ranged, medic, others), as well as several varieties of non-combat/utility NPCs (worker, item courier, barterer/trader). Also includes Siege Engineer NPC that can control siege weapons from vehicle module. Includes a lot of siege weapons (Catapults, Ballistas, Hwachas, Trebuchets, Rams, …) and some additional utility vehicles (chest cart/boat) as well as plenty of ammo to use with them.
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